Gamification of ADL
For students with physical impairments, learning basic activities of daily living (ADL) such as showering, brushing teeth, changing clothes, or eating, can be extremely challenging. To address this, Team Funtasktic has designed and built a Kinect-based showering game for CPAS students to be able to practice showering skills in the classroom. By gamifying these activities, students can learn and practice the actions required for these activities in a safe environment.